Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next.
Branch and optional objectives may appear in a different order.
Where a step says “Marker only”, the journal does not give a fixed entrance, so follow the in-game marker for it.
A related objective target opens the objective area; it may not be the exact entrance or the NPC’s current position.
01
Find Pieter's secret spot
Action
Find Pieter's secret spot.
If stuck
- Follow the in-game quest marker for this step.
02
Talk with Volk
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
03
Visit Volk
Where
Follow the in-game marker.
What may appear next
- Spar with VolkThis objective can appear next on this branch.
- Spar with VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
04
Retrace your steps from childhood memories
Action
Retrace your steps from childhood memories.
What may appear next
- Look for Pieter's treasure using Focus ModeThis objective can appear next on this branch.
If stuck
- Use Parlita as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
05
Buy slivovitz for Volk Optional
Action
Buy slivovitz for Volk.
If stuck
- Use Svartrau Altenmarkt, Svartrau Outskirts as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
- This objective is optional; you can leave it for later unless you want its side content.
06
Follow Volk
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
07
Look for Pieter's treasure using Focus Mode
Action
Look for Pieter's treasure using Focus Mode.
Requirements
- Use Focus Mode for this step.
What may appear next
- Dig at the marked spotThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
08
Ask about Pieter at the Maragir monastery
Action
Ask about Pieter at the Maragir monastery.
What may appear next
- Tell Volk about your findingsThis objective can appear next on this branch.
If stuck
- If the objective is not progressing, return during day.
- Use Maragir Monastery, Maragir Wealds as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
09
Follow the monk
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
10
Confront Volk
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
11
Look for Volk
If stuck
- Follow the in-game quest marker for this step.
12
Tell Volk about your findings
Action
Tell Volk about your findings.
What may appear next
- Give Volk a day to restThis objective can appear next on this branch.
If stuck
- Use Maragir Wealds as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
13
Visit Volk
What may appear next
- Look for VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
14
Inspect the prayerbook
Action
Inspect the prayerbook.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
15
Search the stash
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
16
Give Volk a day to rest
Action
Give Volk a day to rest.
Where
Follow the in-game marker.
What may appear next
- Visit VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
17
Give Volk a day to rest
Action
Give Volk a day to rest.
Where
Follow the in-game marker.
What may appear next
- Visit VolkThis objective can appear next on this branch.
- Visit VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
18
Investigate Pieter's secret spot
Action
Investigate Pieter's secret spot.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
19
Follow the big stones
Action
Follow the big stones.
What may appear next
- Retrace your steps from childhood memoriesThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
20
Look around Parlita for something to jog your memory
Action
Look around Parlita for something to jog your memory.
If stuck
- Use Parlita as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
21
Go to the Secret Glade
Action
Go to the Secret Glade.
If stuck
- Follow the in-game quest marker for this step.
22
Investigate Pieter's secret spot
Action
Investigate Pieter's secret spot.
If stuck
- Follow the in-game quest marker for this step.
23
Ask the stranger about Pieter
Action
Ask the stranger about Pieter.
Where
Follow the in-game marker.
What may appear next
- Investigate Pieter's secret spotThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
24
Give Volk a day to rest
Action
Give Volk a day to rest.
Where
Follow the in-game marker.
What may appear next
- Visit VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
25
Visit Volk
What may appear next
- Give Volk a day to restThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
26
Look around for a shovel
Action
Look around for a shovel.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
27
Dig at the marked spot
Action
Dig at the marked spot.
If stuck
- Follow the in-game quest marker for this step.
28
Defeat Volk
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
29
Spar with Volk
Where
Follow the in-game marker.
What may appear next
- Visit VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
30
Defeat the stranger
Action
Defeat the stranger.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
31
(Optional) Chop some wood for Volk
Action
(Optional) Chop some wood for Volk.
What may appear next
- (Optional) Bring the wood back to VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
32
(Optional) Track down the wolves bothering Volk using Focus Mode
Action
(Optional) Track down the wolves bothering Volk using Focus Mode.
Requirements
- Use Focus Mode for this step.
If stuck
- Follow the in-game quest marker for this step.
33
(Optional) Gather feverfew by the riverbank
Action
(Optional) Gather feverfew by the riverbank.
What may appear next
- (Optional) Prepare the ointment for VolkThis objective can appear next on this branch.
- (Optional) Prepare the ointment for VolkThis objective can appear next on this branch.
If stuck
- Follow the in-game quest marker for this step.
34
(Optional) Tell Volk about the wolves
Action
(Optional) Tell Volk about the wolves.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
35
(Optional) Prepare the ointment for Volk
Action
(Optional) Prepare the ointment for Volk.
If stuck
- Follow the in-game quest marker for this step.
36
(Optional) Bring the wood back to Volk
Action
(Optional) Bring the wood back to Volk.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
37
(Optional) Take firewood from the shed
Action
(Optional) Take firewood from the shed.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
38
(Optional) Bring the wood back to Volk
Action
(Optional) Bring the wood back to Volk.
Where
Follow the in-game marker.
If stuck
- Follow the in-game quest marker for this step.
39
(Optional) Search for Volk's knife
Action
(Optional) Search for Volk's knife.
Requirements
- Do this step during night.
What may appear next
- (Optional) Return the knife to VolkThis objective can appear next on this branch.
If stuck
- If the objective is not progressing, return during night.
- Follow the in-game quest marker for this step.
40
(Optional) Return the knife to Volk
Action
(Optional) Return the knife to Volk.
Where
Follow the in-game marker.
Reward during this step
Base XP ×75This reward is attached to this objective-stage event, not to quest completion or a calculated whole-quest total.
If stuck
- Follow the in-game quest marker for this step.
41
(Optional) Board up the bedroom window
Action
(Optional) Board up the bedroom window.
If stuck
- Follow the in-game quest marker for this step.
42
Defeat the soldiers
Action
Defeat the soldiers.
If stuck
- Follow the in-game quest marker for this step.