DawnwalkerGuide
Menu
Quest

Buried Past

Start with “Find Pieter's secret spot”. This quest has 42 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

Buried Past is a quest.

Coverage

Quest Reference

Before You Start

  • This quest contains explicit time-of-day requirements (Day: 1 step(s), Night: 1 step(s)). Check each step before advancing time.

People and commerce in this quest

  • Training

    Volk

    Volk teaches lessons. He is not the SQ719 retail merchant.

    Open Volk
  • Separate merchant

    SQ719 merchant

    A separate tavern merchant sells slivovitz. Do not treat this as Volk’s shop.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Find Pieter's secret spot

    Action

    Find Pieter's secret spot.

    Where

    Exact route still unclear

    Journal objective: Find Pieter's secret spot.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  2. 02

    Talk with Volk

    Action

    Talk with Volk.

    Where

    Exact route still unclear

    Journal objective: Talk with Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  3. 03

    Visit Volk

    Action

    Visit Volk.

    Where

    Exact route still unclear

    Journal objective: Visit Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Spar with VolkThis objective can appear next on this branch.
    • Spar with VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  4. 04

    Retrace your steps from childhood memories

    Action

    Retrace your steps from childhood memories.

    Where

    Area known

    ParlitaShow related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Look for Pieter's treasure using Focus ModeThis objective can appear next on this branch.

    If stuck

    • Use Parlita as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
  5. 05

    Buy slivovitz for VolkOptional

    Action

    Buy slivovitz for Volk.

    If stuck

    • Use Svartrau Altenmarkt, Svartrau Outskirts as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
    • This objective is optional; you can leave it for later unless you want its side content.
  6. 06

    Follow Volk

    Action

    Follow Volk.

    Where

    Exact route still unclear

    Journal objective: Follow Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  7. 07

    Look for Pieter's treasure using Focus Mode

    Action

    Look for Pieter's treasure using Focus Mode.

    Where

    Exact route still unclear

    Journal objective: Look for Pieter's treasure using Focus Mode.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Use Focus Mode for this step.

    What may appear next

    • Dig at the marked spotThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  8. 08

    Ask about Pieter at the Maragir monastery

    Action

    Ask about Pieter at the Maragir monastery.

    Where

    Area known

    Maragir MonasteryMaragir WealdsShow related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Do this step during day.

    What may appear next

    • Tell Volk about your findingsThis objective can appear next on this branch.

    If stuck

    • If the objective is not progressing, return during day.
    • Use Maragir Monastery, Maragir Wealds as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
  9. 09

    Follow the monk

    Action

    Follow the monk.

    Where

    Exact route still unclear

    Journal objective: Follow the monk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  10. 10

    Confront Volk

    Action

    Confront Volk.

    Where

    Exact route still unclear

    Journal objective: Confront Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  11. 11

    Look for Volk

    Action

    Look for Volk.

    Where

    Exact route still unclear

    Journal objective: Look for Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  12. 12

    Tell Volk about your findings

    Action

    Tell Volk about your findings.

    Where

    Area known

    Maragir Wealds

    What may appear next

    • Give Volk a day to restThis objective can appear next on this branch.

    If stuck

    • Use Maragir Wealds as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
  13. 13

    Visit Volk

    Action

    Visit Volk.

    Where

    Exact route still unclear

    Journal objective: Visit Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Look for VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  14. 14

    Inspect the prayerbook

    Action

    Inspect the prayerbook.

    Where

    Exact route still unclear

    Journal objective: Inspect the prayerbook.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  15. 15

    Search the stash

    Action

    Search the stash.

    Where

    Exact route still unclear

    Journal objective: Search the stash.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  16. 16

    Give Volk a day to rest

    Action

    Give Volk a day to rest.

    Where

    Exact route still unclear

    Journal objective: Give Volk a day to rest.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Visit VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  17. 17

    Give Volk a day to rest

    Action

    Give Volk a day to rest.

    Where

    Exact route still unclear

    Journal objective: Give Volk a day to rest.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Visit VolkThis objective can appear next on this branch.
    • Visit VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  18. 18

    Investigate Pieter's secret spot

    Action

    Investigate Pieter's secret spot.

    Where

    Exact route still unclear

    Journal objective: Investigate Pieter's secret spot.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  19. 19

    Follow the big stones

    Action

    Follow the big stones.

    Where

    Exact route still unclear

    Journal objective: Follow the big stones.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Retrace your steps from childhood memoriesThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  20. 20

    Look around Parlita for something to jog your memory

    Action

    Look around Parlita for something to jog your memory.

    Where

    Area known

    ParlitaShow related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Use Parlita as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
  21. 21

    Go to the Secret Glade

    Action

    Go to the Secret Glade.

    Where

    Exact route still unclear

    Journal objective: Go to the Secret Glade.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  22. 22

    Investigate Pieter's secret spot

    Action

    Investigate Pieter's secret spot.

    Where

    Exact route still unclear

    Journal objective: Investigate Pieter's secret spot.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  23. 23

    Ask the stranger about Pieter

    Action

    Ask the stranger about Pieter.

    Where

    Exact route still unclear

    Journal objective: Ask the stranger about Pieter.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Investigate Pieter's secret spotThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  24. 24

    Give Volk a day to rest

    Action

    Give Volk a day to rest.

    Where

    Exact route still unclear

    Journal objective: Give Volk a day to rest.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Visit VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  25. 25

    Visit Volk

    Action

    Visit Volk.

    Where

    Exact route still unclear

    Journal objective: Visit Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Give Volk a day to restThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  26. 26

    Look around for a shovel

    Action

    Look around for a shovel.

    Where

    Exact route still unclear

    Journal objective: Look around for a shovel.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  27. 27

    Dig at the marked spot

    Action

    Dig at the marked spot.

    Where

    Exact route still unclear

    Journal objective: Dig at the marked spot.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  28. 28

    Defeat Volk

    Action

    Defeat Volk.

    Where

    Exact route still unclear

    Journal objective: Defeat Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  29. 29

    Spar with Volk

    Action

    Spar with Volk.

    Where

    Exact route still unclear

    Journal objective: Spar with Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Visit VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  30. 30

    Defeat the stranger

    Action

    Defeat the stranger.

    Where

    Exact route still unclear

    Journal objective: Defeat the stranger.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  31. 31

    (Optional) Chop some wood for Volk

    Action

    (Optional) Chop some wood for Volk.

    Where

    Exact route still unclear

    Journal objective: (Optional) Chop some wood for Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • (Optional) Bring the wood back to VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  32. 32

    (Optional) Track down the wolves bothering Volk using Focus Mode

    Action

    (Optional) Track down the wolves bothering Volk using Focus Mode.

    Where

    Exact route still unclear

    Journal objective: (Optional) Track down the wolves bothering Volk using Focus Mode.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Use Focus Mode for this step.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  33. 33

    (Optional) Gather feverfew by the riverbank

    Action

    (Optional) Gather feverfew by the riverbank.

    Where

    Exact route still unclear

    Journal objective: (Optional) Gather feverfew by the riverbank.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • (Optional) Prepare the ointment for VolkThis objective can appear next on this branch.
    • (Optional) Prepare the ointment for VolkThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  34. 34

    (Optional) Tell Volk about the wolves

    Action

    (Optional) Tell Volk about the wolves.

    Where

    Exact route still unclear

    Journal objective: (Optional) Tell Volk about the wolves.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  35. 35

    (Optional) Prepare the ointment for Volk

    Action

    (Optional) Prepare the ointment for Volk.

    Where

    Exact route still unclear

    Journal objective: (Optional) Prepare the ointment for Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  36. 36

    (Optional) Bring the wood back to Volk

    Action

    (Optional) Bring the wood back to Volk.

    Where

    Exact route still unclear

    Journal objective: (Optional) Bring the wood back to Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  37. 37

    (Optional) Take firewood from the shed

    Action

    (Optional) Take firewood from the shed.

    Where

    Exact route still unclear

    Journal objective: (Optional) Take firewood from the shed.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  38. 38

    (Optional) Bring the wood back to Volk

    Action

    (Optional) Bring the wood back to Volk.

    Where

    Exact route still unclear

    Journal objective: (Optional) Bring the wood back to Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  39. 39

    (Optional) Search for Volk's knife

    Action

    (Optional) Search for Volk's knife.

    Where

    Exact route still unclear

    Journal objective: (Optional) Search for Volk's knife.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Do this step during night.

    What may appear next

    • (Optional) Return the knife to VolkThis objective can appear next on this branch.

    If stuck

    • If the objective is not progressing, return during night.
    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  40. 40

    (Optional) Return the knife to Volk

    Action

    (Optional) Return the knife to Volk.

    Where

    Exact route still unclear

    Journal objective: (Optional) Return the knife to Volk.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Reward during this step

    Base XP ×75

    This reward is attached to this objective-stage event, not to quest completion or a calculated whole-quest total.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  41. 41

    (Optional) Board up the bedroom window

    Action

    (Optional) Board up the bedroom window.

    Where

    Exact route still unclear

    Journal objective: (Optional) Board up the bedroom window.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  42. 42

    Defeat the soldiers

    Action

    Defeat the soldiers.

    Where

    Exact route still unclear

    Journal objective: Defeat the soldiers.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

I found out that my father had a friend – if I can call him that – one Volk. I warmed up to him, tended to his needs... And he paid me back with treachery. Volk insisted on dying a warrior's death – and that's the final courtesy I paid him.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

I found out that my father had a friend – if I can call him that – one Volk. I warmed up to him, tended to his needs... And he paid me back with treachery. Volk insisted on dying a warrior's death – but I was done satisfying his whims. I left him to his fate – whatever it may be.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

I found out that my father had a friend – if I can call him that – one Volk. I warmed up to him, tended to his needs. But it seems he didn't want to keep on living like this, reliant on my charity, so he packed up and left – to go where? I'm not sure he had a destination in mind – only decided to dance with Lady Luck one last time.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
42
Time-sensitive steps
0
Possible outcomes
8
  1. Step 1: So... Turns out my father had some sort of a secret meeting spot, deep in the woods. Should I go look for it?
  2. Step 2: I met Volk – my father's friend from long ago. And unlike Pieter, he seems eager to talk about their shared past.
  3. Step 3: You should check on Volk – it's been a while.
  4. Step 4: I know the Secret Glade was somewhere near Parlita... But where exactly?
  5. Step 5: Volk asked me to bring some slivovitz next time I see him. I should be able to get a bottle in one of Svartrau's taverns.
  6. Step 6: Volk says he's got a trick to show me. Let's see if the old fox can teach me something useful.
  7. Step 7: Is this where my father hid his half of the treasure? Or maybe Volk made it all up?
  8. Step 8: My father and a prayerbook? An unlikely pairing. Maybe the monks at the monastery where the book was copied can tell me more.
  9. Step 9: The monk wasn't surprised when I asked him about my father's treasure – and told me to follow him.
  10. Step 10: Volk betrayed me – helped to set up an ambush for me. I should tell him how I feel about it.
  11. Step 11: Something's very wrong. There are dead soldiers outside Volk's hut – and the old man's missing. I'd better look for him.
  12. Step 12: So my father really did have treasure – and handed it all off to the monks of Maragir. I wonder what Volk will think.
  13. Step 13: You should probably check on Volk – see how he's doing.
  14. Step 14: My old man never struck me as man of faith. So what's the prayerbook doing in his secret stash?
  15. Step 15: Hah! So my father did stash his things away here. But what things, exactly? Let's take a look.
  16. Step 16: Volk seems tired. Let's give him a day to rest.
  17. Step 17: Volk seems tired. Let's give him a day to rest.
  18. Step 18: What was my father doing here? Maybe I'll find some answers if I look around.
  19. Step 19: These big rocks – we called them 'Giants's pawns'. By following them, I should find the way to the Secret Glade.
  20. Step 20: You need to find something familiar to recall our steps. We'd go to Parlita, get sweet buns for the road...
  21. Step 21: If my father really did have treasure, I think he'd have hidden it in our Secret Glade. Let's go there – and take a look.
  22. Step 22: What was my father doing here? Maybe I'll find some answers if I look around.
  23. Step 23: Who's this old man? And how does he know my father? I need to talk to him.
  24. Step 24: Volk seems tired. Let's give him a day to rest.
  25. Step 25: Might be a good idea to check up on Volk.
  26. Step 26: Hard to dig for treasure without a shovel... Maybe there's one somewhere around here.
  27. Step 27: Let's see if there really is treasure here.
  28. Step 28: Volk betrayed me, sold me out to Brencis's men. He doesn't deserve to live.
  29. Step 29: Let's cross our blades – and see if Volk is still worth his salt.
  30. Step 30: Who's this man? Why's he so aggressive? I need to fend him off!
  31. Step 31: Volk said he'd appreciate if I chopped some wood for him. Why not?
  32. Step 32: Volk says he's bothered by a pack of wolves. They must have a den nearby. Let's check for tracks behind the house.
  33. Step 33: Volk is suffering from back pain – and I offered to help. To do so, I need to start by collecting some herbs by the riverbank.
  34. Step 34: I got rid of the wolves that were bothering Volk – the old man should be pleased.
  35. Step 35: You need to make an ointment for Volk. I should find all I need by his stove.
  36. Step 36: You should bring the wood back to Volk's hut.
  37. Step 37: The nights are getting colder – let's make sure the old man has enough firewood to keep warm.
  38. Step 38: You should bring the wood back to Volk's hut.
  39. Step 39: Volk lost his precious knife – he waved it around in the dark and it slipped out of his hand. Maybe it landed in some bushes? Or on his hovel's rooftop? Let's see if I can find it.
  40. Step 40: Found it! Volk should be glad.
  41. Step 41: Volk asked me to board up the window because it gets cold at night. Shouldn't be too much of a hassle.
  42. Step 42: I've been betrayed – and now need to fight for my life.

Buried Past Stats

Properties

Type
Quest
Recorded journal objectives
  1. Find Pieter's secret spot
  2. Talk with Volk
  3. Visit Volk
  4. Retrace your steps from childhood memories
  5. Buy slivovitz for Volk
  6. Follow Volk
  7. Look for Pieter's treasure using Focus Mode
  8. Ask about Pieter at the Maragir monastery
  9. Follow the monk
  10. Confront Volk
  11. Look for Volk
  12. Tell Volk about your findings
  13. Visit Volk
  14. Inspect the prayerbook
  15. Search the stash
  16. Give Volk a day to rest
  17. Give Volk a day to rest
  18. Investigate Pieter's secret spot
  19. Follow the big stones
  20. Look around Parlita for something to jog your memory
  21. Go to the Secret Glade
  22. Investigate Pieter's secret spot
  23. Ask the stranger about Pieter
  24. Give Volk a day to rest
  25. Visit Volk
  26. Look around for a shovel
  27. Dig at the marked spot
  28. Defeat Volk
  29. Spar with Volk
  30. Defeat the stranger
  31. (Optional) Chop some wood for Volk
  32. (Optional) Track down the wolves bothering Volk using Focus Mode
  33. (Optional) Gather feverfew by the riverbank
  34. (Optional) Tell Volk about the wolves
  35. (Optional) Prepare the ointment for Volk
  36. (Optional) Bring the wood back to Volk
  37. (Optional) Take firewood from the shed
  38. (Optional) Bring the wood back to Volk
  39. (Optional) Search for Volk's knife
  40. (Optional) Return the knife to Volk
  41. (Optional) Board up the bedroom window
  42. Defeat the soldiers