Melee / Sword
Start from skills that explicitly increase weapon damage, then follow their unlock paths.
Explore skills →BUILDS · PROGRESSION · DECISIONS
Choose a combat problem, follow a skill path, and check the Manuals and Skill Points needed for your next unlock.
DIRECTION FINDER
Choose a direction to open the relevant Skill Tree. These links help you explore; they are not ranked builds.
Start from skills that explicitly increase weapon damage, then follow their unlock paths.
Explore skills →Trace skills that explicitly mention parry or counter mechanics.
Explore skills →Browse the Vampire branch without assuming night-only performance.
Explore skills →Compare several effect families before committing to one route.
Explore skills →AVAILABLE SKILL PATH
The current path focuses on Carry Weight through Pack Mule. It includes prerequisites, Manuals and Skill Point costs, but not a weapon, armor or accessory preset.
Follow the prerequisite and Manual path below, then choose gear that fits the rest of your build.
GEAR ENTRY
Browse weapons and compare their listed effects. This skill path does not include a complete gear loadout.
PROBLEM ENTRY
Start from an effect family. A match means the skill text addresses that problem; it does not promise a tested synergy.
SKILL PATH
This page is a skill-path planner, not a complete gear preset. Follow the prerequisite, unlock Pack Mule, then finish the listed ranks.
START
CORE
FULL
MANUAL CHECKLIST
Track the prerequisite skills and Manuals yourself. A checked item only means you marked it here; it does not read your save.
Manually tracked on this device · — / 4 marked
Loading your local checklist…
REQUIRED MANUALS
Open each Manual page for its current acquisition route. Merchant stock and possible drops may still vary with your world state.
COST
The Skill Point total below adds up the prerequisite and target skills shown on this page. Compare it with your available points before committing.
1
PREREQUISITE
4
TARGET
5
FROM ZERO
GEAR NOT CHOSEN YET
This example does not yet recommend a weapon, armor set, or accessory. Browse each database and compare effects that fit the skill route.
BUILD PLANNER
Open Pack Mule in the Build Planner to add the skill and its prerequisites. Choose your gear and track the Manual separately.
Open planner with Pack MuleCOMMITMENT
A reliable Respec method, cost, and refund rule is not known yet. Plan important unlocks before spending instead of assuming every point can be reset.
TROUBLESHOOTING
A familiar name does not always mean the skill belongs to the branch you expect.
Two items touching the same broad effect do not automatically work well together.
A merchant listing or possible drop does not guarantee the item is available in your current game.
The cost of one skill path is not the total number of points available in a playthrough.
BOSS PREPARATION
Exact boss counters, phase tactics, and matchup-specific loadouts are still unclear. Use the Boss guide to check how to unlock the confrontation and what to prepare.
FAQ
There is no single best build for every player. Start with the combat problem you want to solve, then choose skills and gear you can actually obtain.
Complete early-game loadouts are not available yet. Start with a short skill path that solves your current combat problem without relying on hard-to-find gear.
Take the next prerequisite in your selected route and check its Skill Point and Manual requirements before spending.
A reliable Respec method is not known yet, so do not assume every point can be refunded.
Some skills have explicit Manual requirements. Owning a Manual does not itself prove the skill rank is learned.
Use an obtainable alternative with a relevant listed effect; do not treat an unavailable item as mandatory.