We've found what we needed in Isbrand's memories – we can use this knowledge to strike Brencis.
The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.
Start with “Give Lacra a day”. This quest has 16 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.
Our Rotten Roots is a quest.
Quest Reference
The in-game objectives in order, plus the characters, items and locations they involve.
Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next.
Branch and optional objectives may appear in a different order.
Where a step says “Marker only”, the journal does not give a fixed entrance, so follow the in-game marker for it.
A related objective target opens the objective area; it may not be the exact entrance or the NPC’s current position.
Action
Give Lacra a day.
If stuck
Action
Meet Lacra in the fort at night.
Requirements
If stuck
Action
Search for Isbrand's memories.
Where
Follow the in-game marker.
Show related objective target →Show related objective target →Show related objective target →Show related objective target →If stuck
Action
Pass the gate.
Where
Follow the in-game marker.
What may appear next
If stuck
Action
Enter the sandstorm.
Where
Enter the sandstorm Lacra said the sandstorm ahead harbours one of Isbrand's memories.
Follow the in-game marker.
Show related objective target →If stuck
Action
Defeat the creatures.
What may appear next
If stuck
Action
Enter the sandstorm.
Where
Enter the sandstorm Another sandstorm rages by the echo of an ancient mansion.
Follow the in-game marker.
Show related objective target →If stuck
Action
Defeat the wave of creatures.
Where
Follow the in-game marker.
If stuck
Action
Enter the sandstorm alone.
Where
Exact directions available
Enter the sandstorm alone Whatever the sandstorm ahead is hiding, Lacra didn't want me to see it.
If stuck
Action
Enter the sandstorm with Lacra.
Where
Enter the sandstorm with Lacra One more sandstorm ahead.
Follow the in-game marker.
What may appear next
If stuck
Action
Step out of the sandstorm.
Where
Follow the in-game marker.
If stuck
Action
Defeat the echo of Isbrand.
Where
Follow the in-game marker.
If stuck
Action
Search for the first of Isbrand's memories.
Where
Follow the in-game marker.
If stuck
Action
Search for the second memory.
Where
Follow the in-game marker.
Show related objective target →Show related objective target →Show related objective target →Show related objective target →What may appear next
If stuck
Action
Search for more of Isbrand's memories.
Where
Follow the in-game marker.
What may appear next
If stuck
Action
Search for the last memory.
Where
Follow the in-game marker.
What may appear next
If stuck
These cards show alternative quest outcomes. Rewards from different endings are not added together.
The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.
Follow the in-game marker for those steps.