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Ending QuestLacraNight StepEnding ImpactMajor Choice

Midnight Reckoning Walkthrough

Midnight Reckoning is Lacra's ending quest. It becomes available after Our Rotten Roots, asks you to wait one in-game day before Lacra will move, and ends with a direct finale choice: stay with Lacra and defeat Brencis for The Patricide, or accept Brencis's offer and let the save resolve as The Turncoat. Make a manual save before you tell her you are ready to attack.

Vale Sangora used as the Greifberg assault atmosphere for Midnight Reckoning
LacraLacra Finale Route

Quick Answers

How do I start it?
Complete Our Rotten Roots, then wait one in-game day before the objective will move.
Point of no return?
Yes at the throne room. Save before you commit to the assault.
The Patricide choice
Refuse Brencis and keep fighting with Lacra.
The Turncoat choice
Accept Brencis's offer and turn on Lacra.
Can Lacra die?
Yes. Her survival is tracked separately from the ending — see below.

Is Midnight Reckoning a Point of No Return?

The throne-room conversation is the point of no return for this finale route.

  • Make a manual save before you tell Lacra you are ready to attack Brencis.
  • Finish any optional Lacra content you still care about first.
  • After the credits the game returns you to the menu rather than opening free roam.

How to Start Midnight Reckoning

Six steps, in order. The first two are the ones players get stuck on.

  1. 01Complete Our Rotten Roots. Midnight Reckoning then enters the journal.
  2. 02Wait one in-game day. The objective reads "Talk to Lacra in one day".
  3. 03Return to Lacra. The attack-ready talk is the Night-gated step.
  4. 04Finish optional Lacra content you still want to see.
  5. 05Make a manual save. This is the last clean rollback point.
  6. 06Tell Lacra you are ready to attack Brencis. This commits you to the finale.

The wait and the day phase are two different rules, not one. "Talk to Lacra in one day" carries no phase; only "Talk with Lacra when you're ready to attack Brencis" is recorded as Night.

Required vs Recommended

The unlock condition and the thing worth doing first are not the same quest.

Required to unlock

  • Our Rotten Roots

Recommended before the finale

  • The Night of Horrors
  • Any unfinished Lacra character content

The Night of Horrors is its own optional quest and has its own achievement. The data routes it to Lacra's romance and appearance outcomes, not to her survival, so skipping it is not what decides whether she lives.

How Long Until Lacra Is Ready?

One in-game day. The quest also records a Night requirement, but only on the second step.

Day phase

Night (attack-ready talk only)

Wait

One in-game day

Location

Abandoned Fort

The quest record names the Abandoned Fort in Svartrau. If a guide names another tower for this meet, that is a different landmark, not a rename of this one.

Lacra Is Not Where the Marker Says

Check these in order before you assume the quest is broken.

  • Our Rotten Roots is complete and Midnight Reckoning is active.
  • A full in-game day has passed since the quest appeared.
  • The active journal objective is the attack-ready talk, not the wait step.
  • You are at the Abandoned Fort in Svartrau.
  • It is Night — the attack-ready talk is the Night-gated step.
  • You have not already triggered the finale conversation.

Where Is the Entrance to the Ruins?

The journal sends you to the house from Isbrand's memory, in Svartrau, and down into the ruins beneath the city.

  1. Start the assault from the Abandoned Fort.
  2. Follow the objective to the house from Isbrand's memory.
  3. Go inside and down to the passage under Svartrau.
  4. Drop into the ruins — this is the route toward Greifberg Castle.

The marker for this objective is recorded as a related target rather than a precise entrance pin, so keep the objective active and follow the in-game marker inside the house.

Ruins and Temple Walkthrough

The first half of the assault is linear. The journal objectives, in order, are:

  1. Make your way through the ruins.
  2. Proceed through the temple.
  3. Defeat Ambrus.
  4. Defeat Ambrus's soldiers (conditional — see the Boyars section).
  5. Exit the temple toward the castle.

This is the stretch where a Boyar still standing first changes the encounter list, so do not assume your route matches someone else's journal exactly.

What Changes If You Did Not Defeat the Boyars First?

Midnight Reckoning still progresses. Boyars are objectives inside this quest, so clearing them earlier is preparation, never an unlock condition.

You do not need to defeat Ambrus, Bakir or Xanthe before starting the assault.

Earlier stateWhat the assault does
ambrusDefeated earlier, or left aliveThe temple records both outcomes: a straight boss fight, or a fight against his loyal soldiers if he was dealt with beforehand.
bakirStill alive when the assault reaches GreifbergHe joins the dungeon leg as the boyar encounter before the castle interior.
xantheAlive or not dealt withShe arrives to protect Brencis, and her black magic is what creates the Escape the trap objective later.

The castle enemy list is therefore driven by your earlier Boyar state. No recorded condition makes clearing them a prerequisite for Midnight Reckoning itself.

Greifberg Castle and Courtyard

Inside Greifberg the route climbs. The recorded objectives are:

  1. Make your way through the dungeon.
  2. Defeat Bakir, then the Likho.
  3. Make your way to the throneroom.
  4. Defeat the gargoyle.
  5. Get into the castle using your vrakhiri abilities — the floating-rock climb.
  6. Defeat Xanthe, then the remaining enemies and soldiers.

Keep resources for the Brencis fight. The vrakhiri climb and the Xanthe fight arrive close together.

Escape the Trap Is a Conditional Objective

Xanthe's black magic warps part of the castle to stop you. The journal lists Escape the trap last, after Defeat Brencis — journal storage order is not play order.

Conditional — Xanthe’s curse

Escape — do not clear

  1. The enemies keep respawning
  2. Clearing the room does not complete the objective
  3. Keep moving toward the exit
  4. Fight only what blocks the path

Treat Escape the trap as an objective that appears while Xanthe's curse is active, not a fixed step every route passes in the same place. Its exact position is not closed in the data, so it gets no numbered phase here.

Should You Accept Brencis’s Offer?

This is the finale decision of the quest. It decides which ending the save resolves to.

Stay with Lacra

Choose the fight response

Continue Midnight Reckoning → defeat Brencis with Lacra

The Patricide

Accept Brencis

Accept the offer and turn on Lacra

Switch off the Lacra route → the Brencis pact

The Turncoat

Accepting does not cut to credits on the spot: it moves the save onto the betrayal route, which then plays out.

What Happens If You Accept Brencis in Midnight Reckoning?

You leave the Lacra / Patricide resolution and enter The Turncoat ending instead. The quest continues through the betrayal route rather than ending on the spot, but the ending it resolves to is The Turncoat.

Brencis Offer — Exact Lines

Only lines confirmed in the dialogue export are quoted. Everything else is described as an action.

To accept (The Turncoat)

I accept your offer.

The exported accept line is short. A longer community version adds a second sentence; treat the short line as the one the game records.

To refuse (The Patricide)

Refuse the offer and keep fighting beside Lacra.

No confirmed "draw your blade" line exists for this scene in the export, so the page describes the action instead of quoting it.

Brencis Fight

Two phases. The second one is solo, and that is normal for this route.

Phase 1

Lacra fights beside Coen against Brencis.

Phase 2

Coen is moved to Anachora and continues the fight alone.

Watch for

  • Standard sword and claw combos
  • Unblockable ranged attacks — dodge, do not block
  • A scream that punishes standing still
  • Tentacle sweeps in the second phase
  • Phantom Boyars if your earlier state left them alive

Why Am I Fighting Brencis Alone in Phase 2? Will I Lose The Patricide?

No. The solo second phase is the normal structure. Lacra joins Phase 1, Phase 2 moves Coen to Anachora alone, and finishing it still resolves The Patricide. A solo phase is not the same thing as the solo ending.

Full Brencis boss guide

Can Lacra Die in Midnight Reckoning?

Yes. The quest carries a recorded Lacra-death outcome.

Her survival is tracked as its own fact and feeds her epilogue board, while the finale route feeds the main ending. The two are separate, so her death does not by itself replace your main ending.

What is closed
The exact trigger that kills her is not present in the export, so this page does not claim a specific choice or failure kills her.

If Lacra Dies, Can You Still Get The Patricide?

Nothing records Lacra's survival as a requirement for The Patricide, so her death reads as an epilogue variable layered on the ending rather than a blocker. That is why the page reports her state without using it to pick the ending.

Does The Night of Horrors Keep Lacra Alive?

Not in the data. The Night of Horrors routes to Lacra's romance and appearance outcomes, and no chain from it reaches her survival fact here. Skipping it is not what kills her — finish it for her character content, not for a hidden lifeline.

Journal Resolutions vs Main Ending

Midnight Reckoning records three journal resolutions. They are quest resolutions, not three different endings.

Journal resolutionMain endingFamily state
My family is safe from Brencis now…The PatricideSaved
I couldn't save my family, but at least they've been avenged.The PatricideDead
I've decided to face Brencis without Lacra.Route change → The Folk Hero once Brencis falls aloneUnknown

This resolution does not name a main ending by itself. It moves the save off Lacra's escort and onto the solo confrontation — the ending it lands on is The Folk Hero only once Brencis actually falls without an ally.

Family state is a separate axis. It changes the epilogue, never the main ending name.

Which Ending Is This Save Heading For?

Answer the finale facts. The checker reads the route, not the ending name, and never guesses when the data is open.

Finale choice

Lacra at the finale

Main ending

Not decided yet

Family state: Unknown

Where Are You Stuck?

Pick the symptom. Each one gives the checks that actually apply to this quest.

Rewards

Recorded XP for the assault.

StageXP
Quest completion1500
Ambrus300
Ambrus Soldiers150
Bakir300
Bakir Soldiers150
Xanthe300
Xanthe Soldiers150
Lacra Betrayed150

Each stage is recorded separately, so treat these as milestones rather than one guaranteed total.

Midnight Reckoning at a Glance

Type
Ending quest
Route
Lacra
Required quest
Our Rotten Roots
Optional before finale
The Night of Horrors
Wait
One in-game day
Start
Abandoned Fort
Point of no return
Throne-room conversation
Main ending
The Patricide
Alternate ending
The Turncoat
Final boss
Brencis
Time cost
One in-game day of waiting
Character death
Lacra possible
Ending impact
Very high

FAQ

How do you start Midnight Reckoning?

Complete Our Rotten Roots. Midnight Reckoning then appears in the journal and asks you to wait one in-game day.

Is The Night of Horrors required?

No. It is not the unlock condition. It is Lacra's optional questline and is worth doing before the finale for her character content and achievement.

Is Midnight Reckoning a point of no return?

The throne-room conversation is. Make a manual save before you tell Lacra you are ready to attack, and finish any optional content first.

Do I need to wait for night?

Only for the attack-ready talk. The earlier "Talk to Lacra in one day" objective carries no day-phase requirement.

Where do you find the ruins entrance?

In the house from Isbrand's memory in Svartrau. Go inside and down into the passage beneath the city.

Do you need to defeat all Boyars first?

No. Ambrus, Bakir and Xanthe are objectives inside Midnight Reckoning. Your earlier state changes the encounters rather than locking the quest.

What happens if Bakir is alive?

He joins the dungeon leg of the Greifberg assault as a boyar encounter.

What happens if Xanthe is alive?

She arrives to protect Brencis, and her black magic is what creates the Escape the trap objective.

Should you accept Brencis’s offer?

Accepting resolves the save as The Turncoat. Refusing and fighting with Lacra resolves it as The Patricide.

Why am I fighting Brencis alone in Phase 2?

That is the normal structure of this fight. Lacra joins Phase 1; Phase 2 moves Coen to Anachora alone and still resolves The Patricide.

Can Lacra die in Midnight Reckoning?

Yes. Her survival is tracked separately from the finale route and feeds her epilogue.

If Lacra dies, can you still get The Patricide?

The vampire finale family is not gated on her survival, so her death reads as an epilogue variable rather than a blocker. The exact trigger that kills her is not closed.

Does Midnight Reckoning always give The Patricide?

No. The final offer can switch the save to The Turncoat, and the third journal resolution moves it to the solo confrontation.

Can your family already be dead?

Yes. The quest records both a family-saved and a family-avenged resolution, and family state is separate from the main ending.

What should I save before?

Before you tell Lacra you are ready to attack Brencis, and again before you answer Brencis in the throne room.

Journal and Objectives

The recorded journal description and the objective list, with conditional objectives marked.

Save My Decisions

Your answers stay in this browser and feed the Ending Calculator, so the calculator does not have to ask for facts you already know.

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