Symptom guide · Performance

The Blood of Dawnwalker Stuttering and Low FPS: Which Fix Applies to You

Stutter is not one problem. Shader compilation stutter, display-mode stutter and driver-level FPS drops have different causes, and only some of them have an official fix.

Last checked against official patch notes: 2026年9月10日 · Hotfix 1.0.5

What the Official Notes Cover

Two different patches touch performance. They are not the same fix, and neither claims to fix every stutter.

  • Improved

    Shader compilation stutter

    Hotfix 1.0.5 improved the shader compilation pipeline, which can fix stuttering for some players. “Some” is the developer’s wording.

  • Fixed

    FPS drops from outdated GameInput (Steam)

    Hotfix 1.0.4 fixed FPS drops caused by connecting controllers with outdated GameInput software. Steam only.

  • Still reported

    Stutter in Windowed or Borderless

    Addressed by an official workaround rather than a patch: switch to Full Screen.

Official Checks

Official

Run these in order before changing anything else.

  1. Switch from Windowed / Borderless to Full Screen

    This is the official workaround for stutter in Windowed or Borderless mode. It is the single highest-value change for that symptom.

  2. Update the game

    Hotfix 1.0.5 improved shader compilation, and 1.0.4 fixed the GameInput FPS drop. Testing on an older build invalidates the result.

  3. Update the GPU driver

    Shader compilation runs on the driver, so an outdated driver keeps the stutter that 1.0.5 was meant to reduce.

  4. Check which controller software you are using on Steam

    The 1.0.4 FPS drop was caused by connecting a controller through outdated GameInput software. Update it, or disconnect the controller and compare.

Identify the Kind of Stutter

Official

The symptom decides the fix. Match yours before you spend a session on settings.

  1. Stutter on the first launch after a patch

    Shader compilation. Expected behaviour while shaders build. Let it finish instead of restarting the game.

  2. Stutter that gets better the longer you play

    Also shader compilation. Play a bit longer in the same area before concluding the fix failed.

  3. Stutter only in Windowed or Borderless

    Display mode. Use Full Screen; this is the officially acknowledged case.

  4. Sudden FPS drop with a controller connected

    GameInput. Steam-specific, fixed in Hotfix 1.0.4 — update and retest.

Community-Reported Workarounds

Community reported

Consistent across several players, but not part of any official note.

  1. Wait before judging a fix

    Reported repeatedly: stutter in a new area settles after a few minutes of play. A fix tested for thirty seconds will look like it failed.

  2. Compare with frame generation off

    Reported to smooth frame pacing for some players. Change only this, so the result means something.

  3. Cap the frame rate below your monitor maximum

    Reported to even out pacing. Not confirmed as a cause of the stutter itself.

Unverified

Unverified

Try these last, and only if the official steps above are already done.

  1. Delete the shader cache

    Forces a full recompile. It may clear a corrupted cache, and it will definitely make the next launch slower.

  2. Disable background capture and overlays

    Reported to help on some systems. Not confirmed as a cause.

  3. Lower shadow and view-distance settings

    A blunt workaround. It reduces load without identifying what is actually stuttering.

Do Not Do This First

Each of these makes the result harder to read.

  • Do not judge a fix from the first thirty seconds of play.
  • Do not change the display mode and the driver at the same time.
  • Do not treat a shader-compilation stutter as a broken install.

Performance FAQ

How do I fix Dawnwalker stuttering?

If it happens in Windowed or Borderless mode, switching to Full Screen is the official workaround. Hotfix 1.0.5 also improved the shader compilation pipeline for some systems.

Does the newest patch fix stuttering?

Partly. Hotfix 1.0.5 improved shader compilation, and Hotfix 1.0.4 fixed a specific Steam FPS drop caused by outdated GameInput software. Neither note claims to fix every stutter.

Why does stuttering appear right after a patch?

Shaders are being recompiled. Some stutter during that first pass is expected, and it should settle once the area has been played through.

Should I delete the shader cache?

Only after the official steps. It forces a full recompile and makes the next session slower, so it is an unverified last resort rather than a first move.

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