Rank 1
Buy for 15% less
Witchcraft · Merchant skill
Rank 1 lowers buying prices, Rank 2 improves selling prices, and Rank 3 unlocks special merchant offers at selected merchants. These are three independent benefits, not a stacking shop discount.
Rank 1
Buy for 15% less
Rank 2
Sell for 15% more
Rank 3
Unlock special offers

SHOP BENEFITS
Bewitching Influence changes shopping in three separate ways. Rank 1 and Rank 2 adjust listed prices. Rank 3 unlocks extra goods at selected merchants. Taking later ranks does not turn the buying discount into −30% or −45%.
Rank 1
You pay less when buying listed goods that are not priced by item level. Rank 1 does not unlock extra items.
Rank 2
Merchants pay you more when you sell listed goods that are not priced by item level. Rank 1’s buying benefit still applies; this is not a second buying discount.
Rank 3
Certain merchants add extra items once this rank is learned. Rank 3 is access, not another discount, and it is not every shop.
Special-offer access is on. Buying and selling prices still follow Rank 1 and Rank 2.
Equipment with item-level price scaling changes with the item level, so a listed base cost is not the final price. Enter the price shown in your game.
SAVINGS
Enter a listed buy or sell price. The result uses the same shop-price path as in-game listed goods. Equipment that still depends on item level is not given a fake final number.
Rank 3 does not change these prices further. The numbers above already include Rank 1 buying and Rank 2 selling when those ranks are active.
10,000 DENARII BUY
8,500 Denarii
A listed 10,000 purchase becomes 8,500 Denarii with Rank 1, saving 1,500 Denarii.
10,000 DENARII SELL
11,500 Denarii
A listed 10,000 sale becomes 11,500 Denarii with Rank 2, gaining 1,500 Denarii.
| Listed price | Rank 1 buy | Saved | Rank 2 sell | Gained |
|---|---|---|---|---|
| 1,000 Denarii | 850 Denarii | 150 Denarii | 1,150 Denarii | 150 Denarii |
| 5,000 Denarii | 4,250 Denarii | 750 Denarii | 5,750 Denarii | 750 Denarii |
| 10,000 Denarii | 8,500 Denarii | 1,500 Denarii | 11,500 Denarii | 1,500 Denarii |
| 25,000 Denarii | 21,250 Denarii | 3,750 Denarii | 28,750 Denarii | 3,750 Denarii |
BUILD DECISION
Whether it is worth the skill points depends on how you shop, not on a single yes. Rank 1, Rank 2, and Rank 3 solve different problems.
Rank 1 is the direct Denarii saving. If most of your shop spend is listed non-level-scaled goods, this rank is the one that pays you back at the counter.
Rank 2 improves selling prices. If you convert drops into Denarii, this is the income rank. It does not make shops cheaper than Rank 1 already does.
Rank 3 is for access: special offers at selected merchants. Take it when a listed offer matters to your run, not because it looks like a better discount.
If you almost never buy or sell, other skills may do more for the same points. Stopping after Rank 1 is reasonable if you only wanted cheaper purchases.
RANK 3 ACCESS
Rank 3 currently maps 264 special items across 18 selected merchants (437 merchant listings). These are extra goods, not a further discount, and they are not in every shop.
Weapons
136
Accessories
49
Manuals
6
Recipes
1
Consumables
45
Ingredients
27

Weapon
Svartrau Altenmarkt General Store
Mapped unlock: Bewitching Influence Rank 3
Listed base 717 Denarii. Final equipment price still depends on item level.

Accessory
Svartrau City Butcher
Mapped unlock: Bewitching Influence Rank 3
Listed base 1,459 Denarii. Final equipment price still depends on item level.

Manual
The Middens Magic Vendor
Mapped unlock: Bewitching Influence Rank 3
Unique offer — it may not return after it is taken.
Listed base 1,039 Denarii
With Rank 1 883 Denarii

Recipe
Uriash Village General Store
Mapped unlock: Bewitching Influence Rank 3
Unique offer — it may not return after it is taken.
Listed base 1,387 Denarii
With Rank 1 1,179 Denarii

Consumable
Maragir Wealds Medic
Mapped unlock: Bewitching Influence Rank 3
Listed base 155 Denarii
With Rank 1 132 Denarii

Ingredient
Innkeeper
Mapped unlock: Bewitching Influence Rank 3
Listed base 24 Denarii
With Rank 1 20 Denarii
MISSING STOCK
Rank 3 can unlock an offer without putting it in front of you on this visit. Check the merchant, the restock window, and any extra requirement before assuming the data is wrong.
Special offers are tied to particular merchants. Rank 3 does not add the same extras to every shop.
If the merchant uses a scheduled restock, the unlocked item may only appear after the next refresh.
Some unlocked offers can appear as part of a changing inventory rather than showing every time.
Some Rank 3 offers also need a quest, choice, or story condition. Bewitching Influence alone is not enough for those listings.
Some special offers do not return after they are bought.
| Level | Skill Points | Training Cost | Player Level | Tree SP | Manual | Plan |
|---|---|---|---|---|---|---|
| Lv.1-15% buying Prices. | 1 | 1 | — | — | — | Plan Lv.1 → |
| Lv.2+15% selling Prices. | 1 | 1 | Lv.5 | 2 | — | Plan Lv.2 → |
| Lv.3Special offers will be available in some stores. | 2 | 1 | Lv.10 | 4 | — | Plan Lv.3 → |
Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.
Want to know whether your current build can reach Bewitching Influence? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.
Check in Skill Tree Planner →PLAYER LEVEL
Lv.2 needs Player Level 5 · Lv.3 needs Player Level 10. Enter your Player Level in the planner to check it against your character.
TREE INVESTMENT
Lv.2 needs 2 Skill Points already spent in Witchcraft · Lv.3 needs 4 Skill Points already spent in Witchcraft. The target skill’s own cost does not count toward this requirement.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.

Same tree

Same tree

Same tree

Same tree

Ultimate choice

Ultimate choice
FAQ
Rank 1 lowers buying prices by 15% on listed non-level-scaled goods. It does not unlock special merchant offers.
Rank 2 improves selling prices by 15%. You still keep Rank 1’s buying benefit. Rank 2 is not an extra buying discount.
Rank 3 unlocks special offers at selected merchants. It is access to extra goods, not another price cut, and not every shop.
No. Rank 1 and Rank 2 are separate buying and selling benefits. Rank 3 does not add a further discount on top of them.
No. Rank 3 does not change the Rank 1 buying price or the Rank 2 selling price. It unlocks additional merchant offers.
No. Special offers are tied to specific merchants. Use the special-offers list to see which sellers are mapped.
The merchant may need to refresh, the offer may be random stock, another requirement may still be missing, or you may be checking a shop that never carries that offer.
The buying and selling adjustments apply after a listed price exists. Equipment that still depends on generated item level has no single public final price on this page.
Open the special shop offers page for the full mapped list. This skill page only highlights a few examples and the live counts by type.