Witchcraft · Skill
Amalgam
Multiple Buffs from Consumables with time segments set as the duration, can be applied simultaneously. See each level’s cost, its requirements and which levels the manual unlocks, then plan it in your build.
- Tree
- Witchcraft
- Working phase
- Day & Night
- Max level
- Lv.2
- Unlock
- Manual progression

What Does Amalgam Do?
Multiple Buffs from Consumables with time segments set as the duration, can be applied simultaneously.
Amalgam Levels
| Level | Skill Points | Training Cost | Player Level | Tree SP | Manual | Plan |
|---|---|---|---|---|---|---|
| Lv.12 maximum simultaneous Buffs. | 1 | 1 | — | — | Required for this level | Plan Lv.1 → |
| Lv.23 maximum simultaneous Buffs. | 1 | 1 | Lv.5 | 2 | Required for this level | Plan Lv.2 → |
Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.
Want to know whether your current build can reach Amalgam? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.
Check in Skill Tree Planner →How to Unlock Amalgam
PREREQUISITE
Learn Herbal Remedies I first. The planner can add the whole path for you.
PLAYER LEVEL
Lv.2 needs Player Level 5. Enter your Player Level in the planner to check it against your character.
TREE INVESTMENT
Lv.2 needs 2 Skill Points already spent in Witchcraft. The target skill’s own cost does not count toward this requirement.
SKILL MANUAL
Amalgam Manual covers Lv.1–Lv.2. A manual only unlocks those levels: you still pay the Skill Points for each one.
Amalgam Manual

Amalgam Manual
Covers Amalgam Lv.1–Lv.2. A manual only unlocks those levels: you still need the Skill Points, Player Level and tree investment listed above.
5 known sources: 4 merchants and 1 other acquisition source.
Where to get it →Where Is Amalgam in the Skill Tree?
Is Amalgam Worth Taking?
- Needs a prerequisite
- You have to learn Herbal Remedies I first.
- Opens a path
- 1 later skill sit behind it, so spending here also unlocks what comes next.
- Manual-gated
- Skill Points alone are not enough: levels above the free ones also need Amalgam Manual.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Related Skills
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.
- Herbal Remedies I3 ranks

Prerequisite
- Herbal Remedies II3 ranks · Health

Unlocks next
- Aether Flow3 ranks · Skill Cooldown

Same tree
- Bewitching Influence3 ranks

Same tree
- Blasphemous Echo2 ranks

Same tree
- Evil Eye2 ranks

Same tree