Quest

Tiny Dancer

Start with “Investigate the suspicious sound”. This quest has 4 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

Tiny Dancer is a quest.

Coverage

Quest Reference

The in-game objectives in order, plus the characters, items and locations they involve.

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next.

Branch and optional objectives may appear in a different order.

Where a step says “Marker only”, the journal does not give a fixed entrance, so follow the in-game marker for it.

A related objective target opens the objective area; it may not be the exact entrance or the NPC’s current position.

  1. 01

    Investigate the suspicious sound

    Action

    Investigate the suspicious sound.

    Where

    Follow the in-game marker.

    Show related objective target →

    What may appear next

    • Find the hidden treasure using Focus ModeThis objective can appear next on this branch.

    If stuck

    • Follow the in-game quest marker for this step.
  2. 02

    Find a way to get to the upper floor

    Action

    Find a way to get to the upper floor.

    Where

    Find a way to get to the upper floor The sound is coming from upstairs.

    Follow the in-game marker.

    Show related objective target →

    If stuck

    • Follow the in-game quest marker for this step.
  3. 03

    Find the hidden treasure using Focus Mode

    Action

    Find the hidden treasure using Focus Mode.

    Where

    Follow the in-game marker.

    Show related objective target →

    Requirements

    • Use Focus Mode for this step.

    Reward during this step

    Base XP ×75

    This reward is attached to this objective-stage event, not to quest completion or a calculated whole-quest total.

    If stuck

    • Follow the in-game quest marker for this step.
  4. 04

    Find the key to the cage

    Action

    Find the key to the cage.

    Where

    Follow the in-game marker.

    Show related objective target →

    If stuck

    • Follow the in-game quest marker for this step.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Rewards from different endings are not added together.

Turned out the merchant imprisoned one of the sanzhani – kept her around for his amusement. I put an end to that.

Base XP 75

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

Turned out the merchant imprisoned one of the sanzhani – kept her around for his amusement. I put an end to that.

Skill points 1Base XP 100

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

Exact route not known

Follow the in-game marker for those steps.

Next Actions

Quest at a Glance
Journal objectives
4
Time-sensitive steps
0
Possible outcomes
2
  1. Step 1: That sound – where's it coming from? And what does it mean?
  2. Step 2: The sound is coming from upstairs... But how do I get there?
  3. Step 3: The little creature said there's a hidden treasure somewhere in the house... Let's look around.
  4. Step 4: If I'm to free the sanzhana, I need to find the key to her cage.

Tiny Dancer Stats

Properties

Type
Quest
Recorded journal objectives
  1. Investigate the suspicious sound
  2. Find a way to get to the upper floor
  3. Find the hidden treasure using Focus Mode
  4. Find the key to the cage