Vampirism · Skill

Endless Ferocity

Reduces Cooldowns of Vampiric Abilities. See each level’s cost and requirements, then plan it in your build.

Tree
Vampirism
Working phase
Night
Max level
Lv.2
Unlock
Mutation requirement
Endless Ferocity skill icon

What Does Endless Ferocity Do?

Reduces Cooldowns of Vampiric Abilities.

Skill Cooldown

Endless Ferocity Levels

Skill Point cost, Training Cost and unlock requirements per level
LevelSkill PointsTraining CostPlayer LevelTree SPManualPlan
Lv.1-20% Cooldowns.11Plan Lv.1 →
Lv.2-4% Cooldowns on Critical Hits.21Lv.52Plan Lv.2 →

Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.

Want to know whether your current build can reach Endless Ferocity? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.

Check in Skill Tree Planner →

How to Unlock Endless Ferocity

  1. PREREQUISITE

    Learn Lasting Blood first. The planner can add the whole path for you.

  2. PLAYER LEVEL

    Lv.2 needs Player Level 5. Enter your Player Level in the planner to check it against your character.

  3. TREE INVESTMENT

    Lv.2 needs 2 Skill Points already spent in Vampirism. The target skill’s own cost does not count toward this requirement.

  4. MUTATION

    Lv.1 needs Mutation 6 · Lv.2 needs Mutation 12 to unlock this skill.

Where Is Endless Ferocity in the Skill Tree?

Is Endless Ferocity Worth Taking?

Needs a prerequisite
You have to learn Lasting Blood first.

These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.

Related Skills

Other Entities Affecting This Stat