Vampirism · Skill
Closing Wounds
Slowly Regenerates Vampiric Health within the current Health Segment. See each level’s cost and requirements, then plan it in your build.
- Tree
- Vampirism
- Working phase
- Night
- Max level
- Lv.2
- Unlock
- Mutation requirement

What Does Closing Wounds Do?
Slowly Regenerates Vampiric Health within the current Health Segment.
Closing Wounds Levels
| Level | Skill Points | Training Cost | Player Level | Tree SP | Manual | Plan |
|---|---|---|---|---|---|---|
| Lv.1+2% Vampiric Health Segment Regeneration per second. | 1 | 1 | — | — | — | Plan Lv.1 → |
| Lv.2+4% Vampiric Health Segment Regeneration per second. | 2 | 1 | Lv.5 | 2 | — | Plan Lv.2 → |
Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.
Want to know whether your current build can reach Closing Wounds? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.
Check in Skill Tree Planner →How to Unlock Closing Wounds
PREREQUISITE
Learn Endless Hunger first. The planner can add the whole path for you.
PLAYER LEVEL
Lv.2 needs Player Level 5. Enter your Player Level in the planner to check it against your character.
TREE INVESTMENT
Lv.2 needs 2 Skill Points already spent in Vampirism. The target skill’s own cost does not count toward this requirement.
MUTATION
Lv.1 needs Mutation 3 · Lv.2 needs Mutation 6 to unlock this skill.
Where Is Closing Wounds in the Skill Tree?
Is Closing Wounds Worth Taking?
- Needs a prerequisite
- You have to learn Endless Hunger first.
- Opens a path
- 1 later skill sit behind it, so spending here also unlocks what comes next.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Related Skills
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.
- Endless Hunger3 ranks · Health

Prerequisite
- Blood Theft3 ranks · Health

Unlocks next
- Hastened Corruption3 ranks · Health

Same tree
- Lasting Blood2 ranks · Health

Same tree
- Mandrake Ward1 rank · Health

Same tree
- Lethal Crescendo1 rank · Health

Ultimate choice
Other Entities Affecting This Stat
These entries share Health. This is a deterministic relation, not a tested synergy recommendation.