Vampirism · Skill
Dancing Claws
Increases Claw Critical Chance with each Attack. Buff resets after receiving Damage or after a Critical Hit. See each level’s cost and requirements, then plan it in your build.
- Tree
- Vampirism
- Working phase
- Night
- Max level
- Lv.2
- Unlock
- Mutation requirement

What Does Dancing Claws Do?
Increases Claw Critical Chance with each Attack. Buff resets after receiving Damage or after a Critical Hit.
Dancing Claws Levels
| Level | Skill Points | Training Cost | Player Level | Tree SP | Manual | Plan |
|---|---|---|---|---|---|---|
| Lv.1+4% Claw Critical Chance per Attack. Up to +40% Claw Critical Hit chance. | 1 | 1 | — | — | — | Plan Lv.1 → |
| Lv.2+8% Claw Critical Chance per Attack. Up to +40% Claw Critical Hit chance. | 2 | 1 | Lv.5 | 2 | — | Plan Lv.2 → |
Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.
Want to know whether your current build can reach Dancing Claws? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.
Check in Skill Tree Planner →How to Unlock Dancing Claws
PREREQUISITE
Learn Clawpierce first. The planner can add the whole path for you.
PLAYER LEVEL
Lv.2 needs Player Level 5. Enter your Player Level in the planner to check it against your character.
TREE INVESTMENT
Lv.2 needs 2 Skill Points already spent in Vampirism. The target skill’s own cost does not count toward this requirement.
MUTATION
Lv.1 needs Mutation 9 · Lv.2 needs Mutation 14 to unlock this skill.
Where Is Dancing Claws in the Skill Tree?
Is Dancing Claws Worth Taking?
- Needs a prerequisite
- You have to learn Clawpierce first.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Related Skills
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.
- Clawpierce3 ranks · Weapon Crit Damage

Prerequisite
- Blood Theft3 ranks · Health

Same tree
- Closing Wounds2 ranks · Health

Same tree
- Crimson Feast3 ranks · Melee Damage

Same tree
- Dimension Reach3 ranks · Stamina

Same tree
- Endless Ferocity2 ranks · Skill Cooldown

Same tree
Other Entities Affecting This Stat
These entries share Weapon Crit Chance. This is a deterministic relation, not a tested synergy recommendation.