Possible loot — not guaranteed
Crude Axe may appear here as possible loot; it is not guaranteed.
This is not a guaranteed drop. Prefer a mapped pickup, quest, or merchant listing if you are hunting a specific copy.
MASTER · IMPROVISED WEAPON
Crude Axe has possible loot sources, but none are guaranteed. Prefer a mapped pickup, quest, or merchant listing if you are hunting a specific copy.

Possible loot — not guaranteed
This is not a guaranteed drop. Prefer a mapped pickup, quest, or merchant listing if you are hunting a specific copy.
Crude Axe has possible loot sources, but none are guaranteed. Prefer a mapped pickup, quest, or merchant listing if you are hunting a specific copy.
Listed buy price is 245 Denarii.
QUICK ANSWER
Crude Axe is a improvised weapon with 32–46 damage, +15% Parry and +4.8% Situational Damage, and 1.1 weight.
Stats
Effects
Listed modifier 0.15
Listed modifier 0.048
ITEM LEVEL · STATS · UPGRADE
Crude Axe scales with its item level. Move the slider to see the level-scaled value at any level, then price the upgrade from your current level to your target level.
LEVEL-SCALED BASE DAMAGE
Base: 32
Base: 46
Level Multiplier×3.85at Lv.20
These values are computed from the item’s base stats and its item level only. They are not final values until character proficiency is known.
Character proficiency can reduce the final value if you do not meet this weapon's rarity proficiency requirement.
Cost to Lv.20
1,612 Denarii
Master Weapon upgrade: 10 levels
No separate upgrade materials required — this upgrade spends Denarii only.
Open full calculator →Shop prices scale with the item's level before Bewitching Influence is applied, so the same item costs more at a higher item level.
Item level is generated from your Player Level, a variation roll and the source’s Owner Level. Open the Item Level Calculator to see the possible levels and their chances.
Open Item Level Calculator →Upgrades
Upgrade cost depends on the item's current level, target level, rarity and equipment slot. The panel above prices this weapon from the unified gear calculator, and the full calculator lets you compare rarities and slots side by side.
SAME STAT FOCUS
The matching counts below use Parry as the primary listed effect, so entries are never double-counted.
Armor
0 entries share Parry.
Find matching Armor →
Accessories
0 entries share Parry.
Find matching Accessories →
Skills
10 entries share Parry.
Find matching Skills →
These are deterministic same-stat relations, not tested synergy recommendations.
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