Father Florin's trial context
Journal steps 1 · Branches may vary
The recorded resolutions identify the ancient ruins beneath Carpenter Row. Explore them, find the armour and get back to the surface; the Florin-trial context is distinct from simply finding the armour.
A Hero's End is a quest.
Quest Guide
Objectives, requirements, important choices and rewards in one place.
Journal steps 1 · Branches may vary
Journal steps 2, 3 · Branches may vary
Journal steps 4 · Branches may vary
Journal steps 6 · Branches may vary
Journal steps 5 · Branches may vary
Related outcomes 1, 2
Both mention obtaining the armour; outcome 2 additionally records completion of Florin's trial.
Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next.
Branch and optional objectives may appear in a different order.
Where a step says “Marker only”, the journal does not give a fixed entrance, so follow the in-game marker for it.
A related objective target opens the objective area; it may not be the exact entrance or the NPC’s current position.
Action
Talk to Father Florin when ready.
What may appear next
If stuck
Action
Enter the ancient ruins.
Where
Exact directions available
Enter the ancient ruins If I want to explore the ancient ruins, first I have to find a way to enter them.
Show related objective target →Show related objective target →What may appear next
If stuck
Action
Explore the ancient ruins.
What may appear next
If stuck
Action
Find the ancient warrior's armour.
If stuck
Action
Return to Father Florin.
If stuck
Action
Leave the ancient ruins.
If stuck
These cards show alternative quest outcomes. Rewards from different endings are not added together.
The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.
The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.
Follow the in-game marker for those steps.