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Quest

A Hero's End

The recorded resolutions identify the ancient ruins beneath Carpenter Row. Explore them, find the armour and get back to the surface; the Florin-trial context is distinct from simply finding the armour.

A Hero's End is a quest.

Coverage

Quest Guide

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

Quest Routes & Objectives

Father Florin's trial context

Journal steps 1 · Branches may vary

Enter and explore the ruins

Journal steps 2, 3 · Branches may vary

Find the armour

Journal steps 4 · Branches may vary

Leave the ruins

Journal steps 6 · Branches may vary

Report to Father Florin

Journal steps 5 · Branches may vary

Quest Branches

Related outcomes 1, 2

Both mention obtaining the armour; outcome 2 additionally records completion of Florin's trial.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Talk to Father Florin when ready

    Action

    Talk to Father Florin when ready.

    Where

    Exact route still unclear

    Journal objective: Talk to Father Florin when ready.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Find the ancient warrior's armourThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  2. 02

    Enter the ancient ruins

    Action

    Enter the ancient ruins.

    Where

    Exact directions available

    Enter the ancient ruins If I want to explore the ancient ruins, first I have to find a way to enter them.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Explore the ancient ruinsThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  3. 03

    Explore the ancient ruins

    Action

    Explore the ancient ruins.

    Where

    Exact route still unclear

    Journal objective: Explore the ancient ruins.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Talk to Father Florin when readyThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  4. 04

    Find the ancient warrior's armour

    Action

    Find the ancient warrior's armour.

    Where

    Exact route still unclear

    Journal objective: Find the ancient warrior's armour.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  5. 05

    Return to Father Florin

    Action

    Return to Father Florin.

    Where

    Exact route still unclear

    Journal objective: Return to Father Florin.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  6. 06

    Leave the ancient ruins

    Action

    Leave the ancient ruins.

    Where

    Exact route still unclear

    Journal objective: Leave the ancient ruins.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

I was able to brave the ruins under Carpenter Row and obtain a set of ancient armour. Maybe it'll help me in my fight against Brencis?

Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

I was able to brave the ruins under Carpenter Row and obtain a set of ancient armour – and completed Father Florin's trial.

Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

Useful Details

  • All six objectives now have static target bindings.
  • The original array stores report-to-Florin before leave-the-ruins. It is not a universal movement order.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

V3 evidence boundary

Use only the confirmed task groups, conditions, rewards, and targets shown above.

V3 evidence boundary

Use only the confirmed task groups, conditions, rewards, and targets shown above.

Next Actions

Quest at a Glance
Journal objectives
6
Time-sensitive steps
0
Possible outcomes
3
  1. Step 1: Father Florin said that if we're to work together against Brencis, there's a trial I must undergo first. I should talk to him when I'm ready.
  2. Step 2: If I want to explore the ancient ruins, first I have to find a way to enter them.
  3. Step 3: Delving into the darkness of ancient ruins seems like a daunting task... but it might prove quite gainful.
  4. Step 4: There is supposedly an impressive set of armour that once belonged to a powerful warrior stashed somewhere in the ruins. Maybe I can find it?
  5. Step 5: I found the ancient warrior's armour. Now to return to Father Florin and tell him that I've completed his trial.
  6. Step 6: I found the ancient warrior's armour. Now to find my way back to the surface.

A Hero's End Stats

Properties

Type
Quest
Recorded journal objectives
  1. Talk to Father Florin when ready
  2. Enter the ancient ruins
  3. Explore the ancient ruins
  4. Find the ancient warrior's armour
  5. Return to Father Florin
  6. Leave the ancient ruins