Rank 1
Regenerates 100% of Human Health outside of combat.
Recorded requirement preview: player level 0; 0 spent trait points. The spent-point scope is not confirmed.
- Skill points
- 1
- Cumulative for this skill
- 1
HUMAN · SKILL
Grants passive Regeneration of Human Health.

QUICK ANSWER
Grants passive Regeneration of Human Health.
STATIC EFFECT CONFIGURATION
The effect is configured with a 0.2-second period. The amount restored per execution and whether it executes immediately on application are not established by these assets.
UNLOCK GUIDANCE
skill unlocks through quest progress, exact quest not confirmed; check skill tree after major story progress.
Skill tier: 2.
QUEST GATE
skill unlocks through quest progress, exact quest not confirmed; check skill tree after major story progress.
EXPLICIT MECHANICS
Grants passive Regeneration of Human Health.
V4 VERIFIED RANK DATA
Costs below are ordinary per-rank learning costs. A direct quest grant can bypass that purchase; obtaining a manual does not mean the rank is already learned. Recorded level and spent-point requirements are previews only: the scope of “points spent” is not confirmed, so this is not a complete unlock verdict.
Regenerates 100% of Human Health outside of combat.
Recorded requirement preview: player level 0; 0 spent trait points. The spent-point scope is not confirmed.
TREE POSITION
Only confirmed ParentSkill edges are shown.
EXACT SAME STAT
These entries share Health. This is a deterministic relation, not a tested synergy recommendation.
BUILD PLANNER
Choose the skill in the planner, select a rank, and let confirmed prerequisites be handled there.
DETERMINISTIC RELATIONS