This manual is linked to Dirty Trick. Unlocking access to an ability or level is separate from learning it.
Obtaining the manual is separate from learning the skill.
ACTIVE ABILITIES · ACTIVE ABILITY
Stuns and Damages a target and makes them vulnerable to Active Abilities.

QUICK ANSWER
Stuns and Damages a target and makes them vulnerable to Active Abilities.
UNLOCK GUIDANCE
No additional player-facing unlock requirement is confirmed in the current skill data.
EXACT MANUAL LINK
This manual is linked to Dirty Trick. Unlocking access to an ability or level is separate from learning it.
Obtaining the manual is separate from learning the skill.
EXPLICIT MECHANICS
Stuns and Damages a target and makes them vulnerable to Active Abilities.
V4 VERIFIED RANK DATA
Costs below are ordinary per-rank learning costs. A direct quest grant can bypass that purchase; obtaining a manual does not mean the rank is already learned. Recorded level and spent-point requirements are previews only: the scope of “points spent” is not confirmed, so this is not a complete unlock verdict.
Stun ends after 3 hits. +10% Damage from Active Abilities. Duration 15s.
One unresolved dynamic value is withheld; confirmed parts of this rank remain shown.
Recorded requirement preview: player level 0; 0 spent trait points. The spent-point scope is not confirmed.
Stun ends after 4 hits. +20% Damage from Active Abilities. Duration 20s.
One unresolved dynamic value is withheld; confirmed parts of this rank remain shown.
Recorded requirement preview: player level 5; 2 spent trait points. The spent-point scope is not confirmed.
Stuns in Area. Ends after 5 hits. +30% Damage from Active Abilities. Duration 25s.
One unresolved dynamic value is withheld; confirmed parts of this rank remain shown.
Recorded requirement preview: player level 10; 4 spent trait points. The spent-point scope is not confirmed.
Stuns in Area. Ends after 6 hits. +50% Damage from Active Abilities. Duration 30s. -1 Activation Charge cost for Active Abilities used on Stunned enemies (minimum 1).
One unresolved dynamic value is withheld; confirmed parts of this rank remain shown.
Recorded requirement preview: player level 15; 6 spent trait points. The spent-point scope is not confirmed.
TREE POSITION
Only confirmed ParentSkill edges are shown.
SKILL → MANUAL

Unlocks or progresses Dirty Trick.
DETERMINISTIC RELATIONS