Rank 1
Unlocks Blood Theft.
Recorded requirement preview: player level 0; 0 spent trait points. The spent-point scope is not confirmed.
- Skill points
- 1
- Cumulative for this skill
- 1
VAMPIRE · SKILL
Attacking restores Recently Lost Vampiric Health.

QUICK ANSWER
Attacking restores Recently Lost Vampiric Health.
UNLOCK GUIDANCE
Unlock the prerequisite skill(s) first: Closing Wounds.
Skill tier: 3.
CONFIRMED PARENT_SKILL
EXPLICIT MECHANICS
Attacking restores Recently Lost Vampiric Health.
V4 VERIFIED RANK DATA
Costs below are ordinary per-rank learning costs. A direct quest grant can bypass that purchase; obtaining a manual does not mean the rank is already learned. Recorded level and spent-point requirements are previews only: the scope of “points spent” is not confirmed, so this is not a complete unlock verdict.
Unlocks Blood Theft.
Recorded requirement preview: player level 0; 0 spent trait points. The spent-point scope is not confirmed.
Time window for restoring Recently Lost Vampiric Health lasts longer.
Recorded requirement preview: player level 5; 2 spent trait points. The spent-point scope is not confirmed.
30% increased effect of Blood Theft.
Recorded requirement preview: player level 10; 4 spent trait points. The spent-point scope is not confirmed.
TREE POSITION
EXACT SAME STAT
These entries share Health. This is a deterministic relation, not a tested synergy recommendation.
BUILD PLANNER
Choose the skill in the planner, select a rank, and let confirmed prerequisites be handled there.
DETERMINISTIC RELATIONS