DawnwalkerGuide
Menu
Quest

The Cycle of Love

Start with “Retrieve the lantern”. This quest has 11 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

The Cycle of Love is a quest.

Coverage

Quest Reference

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Retrieve the lantern

    Action

    Retrieve the lantern.

    Where

    Exact route still unclear

    Journal objective: Retrieve the lantern.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  2. 02

    Deal with Xanthe

    Action

    Deal with Xanthe.

    Where

    Exact route still unclear

    find a way to deal with her.

    Journal objective: Deal with Xanthe.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  3. 03

    Get to the mansion

    Action

    Get to the mansion.

    Where

    Exact route still unclear

    Journal objective: Get to the mansion.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  4. 04

    Give the lantern to the statue

    Action

    Give the lantern to the statue.

    Where

    Exact route still unclear

    Journal objective: Give the lantern to the statue.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Find XantheThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  5. 05

    Figure out the lantern's purpose

    Action

    Figure out the lantern's purpose.

    Where

    Exact route still unclear

    Journal objective: Figure out the lantern's purpose.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Find XantheThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  6. 06

    Find Xanthe

    Action

    Find Xanthe.

    Where

    Exact route still unclear

    Journal objective: Find Xanthe.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Find a way to enter the locked roomThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  7. 07

    Find a way to enter the locked room

    Action

    Find a way to enter the locked room.

    Where

    Exact route still unclear

    enter the locked room There is a locked room in Xanthe's keep with weird humming coming from within.

    Journal objective: Find a way to enter the locked room.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Enter the locked roomThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  8. 08

    Enter the locked room

    Action

    Enter the locked room.

    Where

    Exact route still unclear

    Enter the locked room I have enough lanterns to open the door to the locked room upstairs.

    Journal objective: Enter the locked room.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  9. 09

    Kill Xanthe

    Action

    Kill Xanthe.

    Where

    Exact route still unclear

    Journal objective: Kill Xanthe.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Deal with XantheThis objective can appear next on this branch.
    • Deal with XantheThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  10. 10

    Investigate the painted door

    Action

    Investigate the painted door.

    Where

    Exact route still unclear

    Journal objective: Investigate the painted door.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  11. 11

    Wait for an opportunity

    Action

    Wait for an opportunity.

    Where

    Exact route still unclear

    Journal objective: Wait for an opportunity.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

Xanthe offered me a deal for sparing her life and I took it.

Skill points 1Base XP 500

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

I got inside Xanthe's keep and put an end to her atrocities. No more Sangoran girls will die for her sick experiments.

Skill points 1Base XP 500

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
11
Time-sensitive steps
0
Possible outcomes
4
  1. Step 1: Xanthe's commander left the lantern needed to enter her keep for me to grab, should I decide to help them after all. I can retrieve it from the hiding spot.
  2. Step 2: Xanthe, Brencis's oldest vrakhiri ally, stands in my way. I need to find a way to deal with her.
  3. Step 3: The mysterious lantern from the soldiers will allow me to enter Xanthe's keep and find out what she's doing in there.
  4. Step 4: There's a creepy statue by the entrance to Xanthe's keep. I should put the magical lantern in its extended hand to open the door.
  5. Step 5: I found a bizarre lantern bearing Xanthe's symbol. It's clearly magical – I should figure out what it's meant to do.
  6. Step 6: I've entered Xanthe's keep – now I should try to find the boyaress herself.
  7. Step 7: There is a locked room in Xanthe's keep with weird humming coming from within. According to the mad servant – no one is allowed to enter. Therefore, I must.
  8. Step 8: I have enough lanterns to open the door to the locked room upstairs. It's time to see what's inside.
  9. Step 9: Xanthe has found me. Good. It's time to make her pay for the atrocities.
  10. Step 10: The mad servant mentioned a 'painted door' upstairs in the keep that no one is allowed to open. I should go see what she meant.
  11. Step 11: Attacking the boyaress blindly would be foolish. But there might come a time when a smart solution to the Xanthe problem will present itself.

The Cycle of Love Stats

Properties

Type
Quest
Recorded journal objectives
  1. Retrieve the lantern
  2. Deal with Xanthe
  3. Get to the mansion
  4. Give the lantern to the statue
  5. Figure out the lantern's purpose
  6. Find Xanthe
  7. Find a way to enter the locked room
  8. Enter the locked room
  9. Kill Xanthe
  10. Investigate the painted door
  11. Wait for an opportunity