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Quest

The Champion of Old

Start with “Search the chamber”. This quest has 4 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

The Champion of Old is a quest.

Coverage

Quest Reference

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Search the chamber

    Action

    Search the chamber.

    Where

    Exact route still unclear

    Journal objective: Search the chamber.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  2. 02

    Find the place from the fresco

    Action

    Find the place from the fresco.

    Where

    Exact route still unclear

    Journal objective: Find the place from the fresco.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Search the chamberThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  3. 03

    Find the key to the ancient shrine

    Action

    Find the key to the ancient shrine.

    Where

    Exact route still unclear

    Journal objective: Find the key to the ancient shrine.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  4. 04

    Get inside the shrine

    Action

    Get inside the shrine.

    Where

    Exact route still unclear

    Journal objective: Get inside the shrine.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

I managed to find and enter an ancient shrine devoted to a mighty champion. Inside, I found the champion's sword. Though very old, it is still a deadly weapon.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
4
Time-sensitive steps
0
Possible outcomes
2
  1. Step 1: I managed to find and enter an ancient shrine devoted to a mighty champion. Now let's see what's inside...
  2. Step 2: I happened to discover an intriguing fresco, depicting a shrine devoted to a mighty ancient champion. I think the place from the fresco may be somewhere in Vale Sangora. And since I've also found a key, I could try to find the shrine and check what valuables lie hidden inside it.
  3. Step 3: I've stumbled upon an ancient ruin of some sort – a shrine or a tomb. I can't find a way in, but there's a keyhole in the door...
  4. Step 4: I think I've got the key to the ancient ruin I discovered earlier. If I'm right, this should be enough to enter that place!

The Champion of Old Stats

Properties

Type
Quest
Recorded journal objectives
  1. Search the chamber
  2. Find the place from the fresco
  3. Find the key to the ancient shrine
  4. Get inside the shrine