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Quest

In the Name of the Father

Start with “Investigate the area from Florin’s map”. This quest has 8 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

In the Name of the Father is a quest.

Coverage

Quest Reference

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Investigate the area from Florin’s map

    Action

    Investigate the area from Florin’s map.

    Where

    Exact route still unclear

    Journal objective: Investigate the area from Florin’s map.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Visit the building Father Florin invited you toThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  2. 02

    Investigate the house

    Action

    Investigate the house.

    Where

    Exact route still unclear

    Journal objective: Investigate the house.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  3. 03

    Search the ambushers for keys

    Action

    Search the ambushers for keys.

    Where

    Exact route still unclear

    Journal objective: Search the ambushers for keys.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Investigate the houseThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  4. 04

    Search the ruins under the house

    Action

    Search the ruins under the house.

    Where

    Exact route still unclear

    Journal objective: Search the ruins under the house.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  5. 05

    Visit the building Father Florin invited you to

    Action

    Visit the building Father Florin invited you to.

    Where

    Exact route still unclear

    Journal objective: Visit the building Father Florin invited you to.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  6. 06

    Find Father Florin

    Action

    Find Father Florin.

    Where

    Exact route still unclear

    Journal objective: Find Father Florin.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  7. 07

    Follow the guideOptional

    Action

    Follow the guide.

    Where

    Exact route still unclear

    Journal objective: Follow the guide.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Find Father FlorinThis objective can appear next on this branch.

    If stuck

    • This objective is optional; you can leave it for later unless you want its side content.
  8. 08

    Look for a key to the house

    Action

    Look for a key to the house.

    Where

    Exact route still unclear

    Journal objective: Look for a key to the house.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

It turned out that the ruins under the abandoned building on Carpenter Row served as a hiding place for Christians led by none other but Father Florin. Looks like it's true that things are rarely as they seem.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

It turned out that there were ancient ruins under an abandoned building on Carpenter Row. Father Florin used this place to secretely meet with his flock of Christians. In the end, I decided that he had to pay for all his crimes – and killed him.

Skill points 1Base XP 250

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
8
Time-sensitive steps
0
Possible outcomes
3
  1. Step 1: The map I found in Father Florin's hideout marked an area in the city. What's going on in there? Maybe I should check.
  2. Step 2: I was able to get inside the seemingly abandoned house. I should take a look around.
  3. Step 3: Some people ambushed me near the abandoned house, claiming they served Father Florin. Had no choice but to defend myself. Maybe one of them has a key to the locked building?
  4. Step 4: I was able to get inside the abandoned house... and found that it was build on a complex of ancient ruins. What will I find there?
  5. Step 5: During my confession, Father Florin invited me to visit a building near the Western Gate. I should recognise it by the symbol of Saint Tobias's hand. I wonder what the priest wants from me...
  6. Step 6: I was able to get inside the abandoned house... and found that it was built on a complex of ancient ruins. But where's Father Florin?
  7. Step 7: In the ruins, I met a guide who is supposed to take me to Father Florin. I should follow him if I want to find out what's going on in here.
  8. Step 8: The door to the mysterious house is closed shut. Maybe one of the thugs that attacked me has a key on him?

In the Name of the Father Stats

Properties

Type
Quest
Recorded journal objectives
  1. Investigate the area from Florin’s map
  2. Investigate the house
  3. Search the ambushers for keys
  4. Search the ruins under the house
  5. Visit the building Father Florin invited you to
  6. Find Father Florin
  7. Follow the guide
  8. Look for a key to the house