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Quest

Blasphemy

Start with “Investigate Gremla's shed and its surroundings using Focus Mode”. This quest has 10 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

Blasphemy is a quest.

Coverage

Quest Reference

Before You Start

  • This quest contains explicit time-of-day requirements (Day: 10 step(s)). Check each step before advancing time.
  • 10 objective(s) are marked time-sensitive. Handle those before low-priority exploration.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Investigate Gremla's shed and its surroundings using Focus Mode

    Action

    Investigate Gremla's shed and its surroundings using Focus Mode.

    Where

    Exact route still unclear

    Journal objective: Investigate Gremla's shed and its surroundings using Focus Mode.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Do this step during day.
    • Use Focus Mode for this step.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  2. 02

    Search for villagers with walking canes using Focus Mode

    Action

    Search for villagers with walking canes using Focus Mode.

    Where

    Area known

    Laslea GlenLasleaShow related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    Requirements

    • Do this step during day.
    • Use Focus Mode for this step.
    • Do this before advancing time or delaying the quest further.

    What may appear next

    • Speak with PremyslThis objective can appear next on this branch.

    If stuck

    • If the objective is not progressing, return during day.
    • Use Laslea Glen, Laslea as the confirmed area. Open the location guide for orientation; if no exact pin is shown, keep this quest objective active and follow the in-game marker.
  3. 03

    Speak with Dana

    Action

    Speak with Dana.

    Where

    Exact route still unclear

    Journal objective: Speak with Dana.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
  4. 04

    Speak with Otokar

    Action

    Speak with Otokar.

    Where

    Exact route still unclear

    Journal objective: Speak with Otokar.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
  5. 05

    Speak with Evzen

    Action

    Speak with Evzen.

    Where

    Exact route still unclear

    Journal objective: Speak with Evzen.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
  6. 06

    Speak with Alois

    Action

    Speak with Alois.

    Where

    Exact route still unclear

    Journal objective: Speak with Alois.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    What may appear next

    • Search for villagers with walking canes using Focus ModeThis objective can appear next on this branch.

    If stuck

    • If the objective is not progressing, return during day.
  7. 07

    Speak with Premysl

    Action

    Speak with Premysl.

    Where

    Exact route still unclear

    Journal objective: Speak with Premysl.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    Reward during this step

    Base XP ×250

    This reward is attached to this objective-stage event, not to quest completion or a calculated whole-quest total.

    If stuck

    • If the objective is not progressing, return during day.
  8. 08

    Report Premysl to Gremla or keep his secret

    Action

    Report Premysl to Gremla or keep his secret.

    Where

    Exact route still unclear

    Journal objective: Report Premysl to Gremla or keep his secret.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
  9. 09

    Convince Premysl to return the banner or report him to Gremla

    Action

    Convince Premysl to return the banner or report him to Gremla.

    Where

    Exact route still unclear

    Journal objective: Convince Premysl to return the banner or report him to Gremla.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.
    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  10. 10

    Report back to Gremla

    Action

    Report back to Gremla.

    Where

    Exact route still unclear

    Journal objective: Report back to Gremla.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Requirements

    • Do this step during day.
    • Do this before advancing time or delaying the quest further.

    If stuck

    • If the objective is not progressing, return during day.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

Turns out Premysl was behind it all – he stole the banner to spite the vrakhiri. He had noble intents, no doubt... But was he right to act on them?

Base XP 75

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

Turns out Premysl was behind it all – he stole the banner to spite the vrakhiri. He had noble intents, no doubt... But was he right to act on them?

Denarius 25Base XP 325

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
10
Time-sensitive steps
10
Possible outcomes
2
  1. Step 1: The banner was stolen from Gremla's shed. I need to check it for clues.
  2. Step 2: The banner was stolen by someone who used a walking cane and hurt their hand. There can't be too many people who match the description around Laslea.
  3. Step 3: Dana might know something about the missing banner. I should speak with her.
  4. Step 4: Otokar might know something about the missing banner. I should speak with him.
  5. Step 5: Evzen might know something about the missing banner. I should speak with him.
  6. Step 6: Alois might know something about the missing banner. I should speak with him.
  7. Step 7: Premysl might know something about the missing banner. I should speak with him.
  8. Step 8: I found out that Premysl stole the banner in order to spite the vrakhiri. Now I need to decide what to do about him...
  9. Step 9: You need to convince Premysl to return the stolen banner... Or report him to Gremla and let her deal with it.
  10. Step 10: I convinced Premysl to return the banner. Time to talk to Gremla.

Blasphemy Stats

Properties

Type
Quest
Recorded journal objectives
  1. Investigate Gremla's shed and its surroundings using Focus Mode
  2. Search for villagers with walking canes using Focus Mode
  3. Speak with Dana
  4. Speak with Otokar
  5. Speak with Evzen
  6. Speak with Alois
  7. Speak with Premysl
  8. Report Premysl to Gremla or keep his secret
  9. Convince Premysl to return the banner or report him to Gremla
  10. Report back to Gremla