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Quest

Bakir's Distilleries: Ends and Means

Start with “Sabotage the distillery”. This quest has 1 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.

Bakir's Distilleries: Ends and Means is a quest.

Coverage

Quest Reference

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Sabotage the distillery

    Action

    Sabotage the distillery.

    Where

    Exact route still unclear

    Journal objective: Sabotage the distillery.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

Next Actions

Quest at a Glance
Journal objectives
1
Time-sensitive steps
0
Possible outcomes
3
  1. Step 1: Killing the guards is one thing – but to put this distillery out of comission, I need to sabotage the equipment.

Bakir's Distilleries: Ends and Means Stats

Properties

Type
Quest
Recorded journal objectives
  1. Sabotage the distillery