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Keep the quest active and use the in-game marker for these steps.
Start with “Investigate the outpost”. This quest has 8 required/recorded objective step(s). Follow them in order, and check each step for Day/Night, timer, ability and choice requirements before you move on.
Ambrus's Dungeons: Evil and Convenience is a quest.
Quest Reference
Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.
Action
Investigate the outpost.
Where
Exact route still unclear
Journal objective: Investigate the outpost.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Interrogate the chief jailer.
Where
Exact route still unclear
Journal objective: Interrogate the chief jailer.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Kill the chief jailer.
Where
Exact route still unclear
Journal objective: Kill the chief jailer.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Investigate the camp.
Where
Exact route still unclear
Journal objective: Investigate the camp.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Look for the fallen tree.
Where
Exact route still unclear
Journal objective: Look for the fallen tree.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Follow the footprints.
Where
Exact route still unclear
Journal objective: Follow the footprints.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Go back to the door.
Where
Exact route still unclear
Journal objective: Go back to the door.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Action
Find out what the key opens.
Where
Exact route still unclear
Journal objective: Find out what the key opens.
The exact entrance, floor, room, or container is still unclear.
Keep this quest active and use the in-game marker.
If stuck
Keep the quest active and use the in-game marker for these steps.