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Quest

A Pilgrimage for Power: Dark-Thing

Follow this activity’s own glyph route. A recorded successful completion variant attaches Ravenous Flock Manual ×1; this is not proof that all pilgrimage activities must be done in a fixed order or that picking up the manual learns the skill.

A Pilgrimage for Power: Dark-Thing is a quest.

Coverage

Quest Guide

Before You Start

  • No quest-wide time restriction is confirmed. Follow any Day/Night or timer warning shown on the individual steps below.

Quest Routes & Objectives

Locate the trail and sacred site

Journal steps 1 · Branches may vary

Handle the encounter and investigate the glyph

Journal steps 2, 3, 4, 5, 6 · Branches may vary

In-Game Objectives

Search this section for the exact wording from your journal, then use the action, requirement and location notes to work out what to do next. Branch and optional objectives may appear in a different order.

  1. 01

    Follow the windchimes

    Action

    Follow the windchimes.

    Where

    Exact route still unclear

    Journal objective: Follow the windchimes.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Talk with the uriashi scoutsThis objective can appear next on this branch.

    If stuck

    • Keep this quest active and use the in-game objective guidance.
  2. 02

    Inspect the uriashi glyph

    Action

    Inspect the uriashi glyph.

    Where

    Exact route still unclear

    Journal objective: Inspect the uriashi glyph.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  3. 03

    Talk with the uriashi scouts

    Action

    Talk with the uriashi scouts.

    Where

    Exact route still unclear

    Journal objective: Talk with the uriashi scouts.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    What may appear next

    • Inspect the uriashi glyphThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  4. 04

    Find out what happened in the areaOptional

    Action

    Find out what happened in the area.

    Where

    Exact route still unclear

    Journal objective: Find out what happened in the area.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Find the dark-thingThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
    • This objective is optional; you can leave it for later unless you want its side content.
  5. 05

    Locate the source of the scream

    Action

    Locate the source of the scream.

    Where

    Exact route still unclear

    Journal objective: Locate the source of the scream.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.
  6. 06

    Find the dark-thing

    Action

    Find the dark-thing.

    Where

    Exact route still unclear

    Journal objective: Find the dark-thing.

    The exact entrance, floor, room, or container is still unclear.

    Keep this quest active and use the in-game marker.

    Show related objective target →This opens the objective area. It may not be the exact entrance or the NPC’s current position.

    What may appear next

    • Locate the source of the screamThis objective can appear next on this branch.

    If stuck

    • The exact entrance or map point for this step is not confirmed yet. Keep this objective active and follow the in-game quest guidance; do not waste time searching for a pin we cannot verify.

Quest Rewards by Outcome

These cards show alternative quest outcomes. Do not add rewards from different endings together.

I was able to copy the uriashi glyph.

The XP shown is the base quest reward; other bonuses or rewards earned earlier are separate.

Useful Details

  • The parent activity is linked through the four-glyph controlling graph; this is a child activity, not an unrelated quest.

If a Route Is Still Unclear

navigation coverage

Keep the quest active and use the in-game marker for these steps.

V3 evidence boundary

Use only the confirmed task groups, conditions, rewards, and targets shown above.

V3 evidence boundary

Use only the confirmed task groups, conditions, rewards, and targets shown above.

Next Actions

Quest at a Glance
Journal objectives
6
Time-sensitive steps
0
Possible outcomes
2
  1. Step 1: Nothing to it but to follow the windchimes and make the climb – who knows what I'll find at the top?
  2. Step 2: You should take a look at the glyph, see if I can learn anything from it.
  3. Step 3: I spotted two uriashi at the top of the path. What are they doing here?
  4. Step 4: Something bad happened near the top of the path. I should investigate.
  5. Step 5: What was that bloodcurdling scream?
  6. Step 6: A terrifying spectre appeared and attacked me. I must defeat it.

A Pilgrimage for Power: Dark-Thing Stats

Properties

Type
Quest
Recorded journal objectives
  1. Follow the windchimes
  2. Inspect the uriashi glyph
  3. Talk with the uriashi scouts
  4. Find out what happened in the area
  5. Locate the source of the scream
  6. Find the dark-thing