Swordmastery · Skill
Vigour
Increases All Health Types. See each level’s cost, its requirements and which levels the manual unlocks, then plan it in your build.
- Tree
- Swordmastery
- Working phase
- Day & Night
- Max level
- Lv.4
- Unlock
- Manual progression

What Does Vigour Do?
Increases All Health Types.
Vigour Levels
| Level | Skill Points | Training Cost | Player Level | Tree SP | Manual | Plan |
|---|---|---|---|---|---|---|
| Lv.1+10% maximum Health. | 1 | 0 | — | — | Required for this level | Plan Lv.1 → |
| Lv.2+20% maximum Health. | 1 | 0 | Lv.5 | 2 | Required for this level | Plan Lv.2 → |
| Lv.3+30% maximum Health. | 1 | 1 | Lv.10 | 4 | — | Plan Lv.3 → |
| Lv.4+50% maximum Health. | 2 | 1 | Lv.15 | 6 | — | Plan Lv.4 → |
Costs are the per-level learning costs. Training Cost is the game’s skill-learning cost unit and is not converted into campaign days. Player Level and tree investment are checked against the values you enter in the planner.
Want to know whether your current build can reach Vigour? Add your Player Level, unspent Skill Points and Mutation, and the planner shows exactly what is still missing.
Check in Skill Tree Planner →How to Unlock Vigour
PLAYER LEVEL
Lv.2 needs Player Level 5 · Lv.3 needs Player Level 10 · Lv.4 needs Player Level 15. Enter your Player Level in the planner to check it against your character.
TREE INVESTMENT
Lv.2 needs 2 Skill Points already spent in Swordmastery · Lv.3 needs 4 Skill Points already spent in Swordmastery · Lv.4 needs 6 Skill Points already spent in Swordmastery. The target skill’s own cost does not count toward this requirement.
SKILL MANUAL
Vigour Manual covers Lv.1–Lv.2. A manual only unlocks those levels: you still pay the Skill Points for each one.
Vigour Manual

Vigour Manual
Covers Vigour Lv.1–Lv.2. A manual only unlocks those levels: you still need the Skill Points, Player Level and tree investment listed above.
7 known sources: 7 merchants.
Where to get it →Where Is Vigour in the Skill Tree?
Is Vigour Worth Taking?
- Opens a path
- 1 later skill sit behind it, so spending here also unlocks what comes next.
- Manual-gated
- Skill Points alone are not enough: levels above the free ones also need Vigour Manual.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Related Skills
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.
- Second Skin I3 ranks

Unlocks next
- Counterattack3 ranks · Parry

Same tree
- Endless Effort4 ranks · Stamina

Same tree
- Fate's Favour4 ranks · Weapon Crit Damage

Same tree
- Fleet of Foot4 ranks · Focus

Same tree
- Growing Momentum2 ranks · Melee Damage

Same tree
Other Entities Affecting This Stat
These entries share Health. This is a deterministic relation, not a tested synergy recommendation.