Active Ability · Active Ability
Artery Strike
Critical Attack with a chance of Decapitating the target. See each level’s cost and requirements, then plan it in your build.
- Ability type
- Active Ability
- Category
- Combat
- Working phase
- Day & Night
- Max level
- Lv.4

What Does Artery Strike Do?
Critical Attack with a chance of Decapitating the target.
Artery Strike Levels
| Level | Skill Points |
|---|---|
| Lv.1Deals 450% Weapon Damage. Decapitation: 10% chance. | 1 |
| Lv.2Deals 560% Weapon Damage. Decapitation: 20% chance. | 1 |
| Lv.3Deals 680% Weapon Damage. Decapitation: 35% chance. | 2 |
| Lv.4Deals 800% Weapon Damage. Decapitation: 50% chance. Decapitation chance x2 on Bleeding enemies. | 3 |
Costs are the per-level learning costs. Active Abilities are a separate system from the three main perk trees, so they are not part of the Skill Tree Planner.
How to Unlock Artery Strike
SKILL MANUAL
Artery Strike Manual covers Lv.1–Lv.4. A manual only unlocks those levels: you still pay the Skill Points for each one.
Artery Strike Manual

Artery Strike Manual
Covers Artery Strike Lv.1–Lv.4. A manual only unlocks those levels: you still need the Skill Points, Player Level and tree investment listed above.
9 known sources: 5 merchants and 2 other acquisition sources.
Where to get it →Is Artery Strike Worth Taking?
- Manual-gated
- Skill Points alone are not enough: levels above the free ones also need Artery Strike Manual.
These are the gates and follow-ups the game data confirms, not a ranking. Which skill is worth it depends on the build you are already running.
Related Skills
Ordered by the real skill graph: prerequisites first, then what this skill unlocks, then the rest of the tree.
- Adrenaline Rush4 ranks · Melee Damage

Same tree
- Broad Swing4 ranks · Melee Damage

Same tree
- Charge4 ranks · Melee Damage

Same tree
- Death from Above4 ranks · Melee Damage

Same tree
- Piercing Shriek4 ranks · Melee Damage

Same tree
- Shadowstorm4 ranks · Melee Damage

Same tree
Other Entities Affecting This Stat
These entries share Melee Damage. This is a deterministic relation, not a tested synergy recommendation.